This year, your selection committee is Justin Davis, Marty Sliva, Mitch Dyer, and Jared Petty. The primary question this top 25 list is intended to answer is simple: "What are the 25 best games we played on this platform?
" How much fun we had with the games is obviously our primary concern, but we also considered elements like longevity/staying power, influence, and innovation.
Japanese computers also employed Yamaha FM synthesis sound boards since the early 1980s, allowing video game music composers such as Yuzo Koshiro to produce highly regarded chiptune music for RPG companies such as Nihon Falcom.
Due to hardware differences, only a small portion of Japanese computer games were released in North America, as ports to either consoles (like the NES or Genesis) or American PC platforms (like MS-DOS).
The market eventually became dominated by the NEC PC-8801 & PC-9801, though with some competition from the Sharp X1 & X68000, FM-7 & FM Towns, and MSX & MSX2.
A key difference between Western and Japanese systems at the time was the latter's higher display resolutions (640x400) in order to accommodate Japanese text which in turn influenced game design.
Steel Division: Normandy is a tactical real-time strategy (RTS) game that pits players against AI enemies in a single-player campaign -- or against several opponents in massive 10-on-10 multiplayer battles.
Overwatch is a highly stylized team-based shooter set on earth in the near future.
Like standard RPGs, the player typically controls a finite party and battles a similar number of enemies. But this genre incorporates strategic gameplay such as tactical movement on an isometric grid.
A year later, in 1983, Ultima III: Exodus used a similar combat system.
While the Japanese video game industry has long been viewed as console-centric in the Western world, due to the worldwide success of Japanese consoles beginning with the NES, the country had in fact produced thousands of commercial personal computer games from the late 1970s up until the mid-1990s, in addition to dōjin soft independent games.
In the 1980s, Japanese developers produced a diverse array of creative, experimental computer RPGs, like a Cambrian explosion, prior to mainstream titles such as Dragon Quest and Final Fantasy eventually cementing genre tropes.
The game's success in Japan was responsible for laying the foundations for the tactical role-playing game subgenre, or the "simulation RPG" as it is known in Japan, with its blend of role-playing and strategy video game elements.